Age/Gender: 16, Male
Location: England, UK
Fuck off.
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170 Reviews | 56 w/ Responses
It is well ace. I liked the part where it had nothing to do with Clock Day.
Happy cock day. <3
Author's Response:
HHHHAAAAAAAAAALLLIIEEENNNNSSSSSS
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On the whole I like all of your flash.
Disrespecting Haruhi is something which doesn't fly past me very easily. Sorry, but this time, no. Maybe without the abyssmal music it could have scraped a review score of one, but this time it just doesn't cut it.
Author's Response:
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I played this game before everyone else HAR HAR HAR. But seriously, this is a great, original game. The difficulty throughout the levels went up and down a lot, but generally the level of difficulty overall was good, so I didn't finish it too quickly but I didn't have to spend hours on one particular level.
The idea itself is unique, so I had fun playing a new, original game. The theme for the game, being a flying robot-thing was also pretty great. The game was obviously scripted well as there were no horrible glitches or anything.
The graphics and animation is also great, so good job finding a great artist for this one, Dan. The stars I felt were something that could have been replaced - you use stars in most of your games and generally stars don't mean much to anything. But then again, I probably can't think of anything you could replace them with.
The levels were mostly fun, a few really got on my tits at times but I did manage to complete it, which means the levels overall must have been great, and they were. The few 'fun' levels which lacked difficulty were also cool, maybe there could have been a few more like that, but that might make the game too easy. Thirty levels though, is a good amount to have.
Although I know you were strapped for level ideas, so it would be quite a feat, I would like a sequel to this, or maybe something similar so you don't have to concern yourself with the level designs so much. But yes, a sequel to this game would be great. This is probably the best of your games so far.
Great job with this. I hope this gets frontpage. ALSO GUYS I SWEAR PSYCHO DIDN'T PAY ME TO REVIEW THIS, KTHX.
Author's Response:
Yeah, I was thinking of making a sequel. Level design would be difficult, though. Might make it sidescrolling and give him a gun or something.
Thanks for the review, wuz awesome.
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The thing I love about 3D Flash games is that they don't have to be as incredible and playable as 2D games, because I can respect that it's hard to make a Flash game in 3D, and I respect that. This game however, I can see how you put the effort in anyway, and it's not just the 3D graphics that impress me.
I love how very arcade-like this game is, I can relate this to many games from the retro generation which I haven't played for years. The levels were fun, the controls were great, and I can see how this game wouldn't be as good if it were in 2D, nor would it make much sense anyway.
The only thing which lets this game down is the lack of real playability. There's not many level types, although what there is is fun. I don't play this for too long at a time, if I manage to not lose all of my lives too quickly anyway, but it's not the kind of game where I'll only play it once or twice, I've played this game quite a few times and I will continue to do so. Of course, the game could use some sound effects. Sound effects add to a game's greatness too.
Good job with this unique 3D arcade game. If you made a sequel (and my main suggestion of course would be to add more playability), I would definitely play it and enjoy it.
Another thing that I liked about this game is the AWESOMEYAY logo. Glad to see this game was sponsored. I'm an admin there. :D
Author's Response:
Thanks!
I'll keep in mind what you said about the sound effects :D
Glad you liked the game.
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"Not as great as they're hyped up to be."
I've played and completed both the first one and this sequel, although before playing this one I was actually expecting more. The main flaws with the first one were the graphics, and the questions, mainly, and both seemed to have transferred to the sequel. I can see potential for these games, because the concept's always a fun one, the idea of figuring out brain-testing puzzles to get through and complete them.
The questions are relatively good, but there are only a few once in a while which actually manage to get me thinking, a lot of them were very simple. The same thing applies to both this and its prequel, and I was hoping for much more interesting and original questions. A lot of the questions were also too exclusive to certain people and therefore biased in the sense that, it would be impossible for some people to actually know the answer, but I noticed there was less of that in this one than the prequel, so good job with that.
The real thing I was disappointed with mainly though, were the graphics. I understand it was an attempt to make it as NG-themed as possible, but the layout and generally the design as a whole didn't look too good, it was pretty much a basic background with a few relevant buttons, text boxes... but compared to NG, there was a lot of design missing which makes it significantly different.
Other than that, the only other thing I found quite tedious was the password box - a lot of the time I had to look at my keyboard while typing so I could make sure I didn't make a typo, that's already a very tedious problem I have with REAL passwords. I can see how it was done to give that extra effect of it being a "crack-the-password" style game but nonetheless, it's fairly annoying.
Other than that, a lot of the questions were fairly fun... and if you plan to make a third one, simply giving the graphics some improvement would probably be enough to make an eight, and an addition of lots more questions - more original and interesting questions would potentially earn a nine. But at the moment, I can't find enough enjoyment to earn you anymore than a six.
Author's Response:
fair enough.
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Hot, yes, but apart from that, this... whatever you'd call it did really lack any interactivity apart from a button which goes to the next image, so you couldn't really call it a "game", and it definitely wasn't a movie, so I guess whatever it was, it could have done with a bit more interactivity, galleries are just boring.
Perhaps you could have made this a quiz, would have made it more interesting, and if quizes are too old, then some other game of which the hentai was the reward. Nonetheless, it was hot, so I'll give it a high enough score for what it's worth.
Author's Response:
Yes I am working on a quiz right now. It should be done in the next few days.
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I love the idea behind this game, it's like Line Rider, but with a few major differences which turns it round completely. The explorer mode was the most fun for me though, I like the way the character is centered on the screen and the lines are in fact what moves. Looks really cool. The "main" game was also very entertaining too, the levels were mostly fun, some were quite challenging, and after a long run through I managed to complete all of the levels.
The character selection was also an awesome feature too, such as the Angry Faic and Shoop Da Whoop.
Very good job. :)
Author's Response:
Thanks for the review :)
If you have any moar ideas for stuff I can put in the customization thingy, tell me :3
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Graphically, I'm pretty impressed by this tutorial, the background was nice, and the graphics you used were effective. Providing screenshots is also a plus. The tutorials were explained pretty well, so for newbies to Flash, this'd be the ideal tutorial to learn about the aspects this tutorial explains.
The only thing which I'd edit is the amount of tutorials, perhaps on more advanced aspects of Flash, masking is quite an important tutorial, as is buttons (ignoring the other hundred button tutorials), but apart from that, the stuff was pretty basic, but for absolute newbies, this tutorial would be ideal.
Good job, you know your way around making tutorials for sure.
Author's Response:
Yeah, you can only fit so much into a Flash Document.
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Not too bad, I'd seen most of these before watching this interactive movie, but nonetheless, you did a pretty good job of compiling them. It also looked pretty nice what with the background, and you explained how each one worked in good English, so I'll give you good credit for making it look good.
I'm glad you didn't do the unoriginal and put a screamer "illusion" at the end. I was honestly expecting it. ;)
Good job.
Author's Response:
Im not nasty like that i hate screamers. They just ruin the movies. Thanks for good review :)
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I'm glad someone finally brought back the dead and forgotten "You have to build a burger" genre, but to be honest, it wasn't as good as I hoped by what the title suggested. It was what it was supposed to be pretty well, but what it was wasn't a particularly good concept anyway, I got bored after unlocking the cheeseburger, and felt like there was nothing left to do.
Add a few more functions and things to do on the game, perhaps even different modes and gameplay, and I'd like this game a lot more.
But nonetheless, it was pretty well made, I like.
Author's Response:
It'd be nice if you played thru the game before you reviewed it. You didn't get past level 1? In levels two and three there are more "things to do" I assure you.
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